Super Smash Bros. Brawl

Super Smash Bros. Brawl (known in Japan, Korea, and China as Super Smash Bros. X) is the third installment of the Super Smash Bros. series that was released for the Wii in 2008. It is the follow-up to Super Smash Bros. Melee for the Nintendo GameCube. Super Smash Bros. Brawl was designed by Masahiro Sakurai, who also made the preceding Super Smash Bros. games, and developed by a team that was specifically created for it. The game uses a game engine called Havok that mainly focuses on the game physics, which was provided by an Irish company of the same name.