Drill Rush (originally known under the name Triple Dash) is Meta Knight's side special move in each of his playable appearances, starting with Super Smash Bros. Brawl. It is based on the move of the same name when Kirby obtains the Master ability in Kirby & The Amazing Mirror.
Meta Knight flies forward in a spinning motion, continuously hitting any opponents in his path for the move's duration. While Meta Knight is moving, the player can change his trajectory by tilting the Control Stick or Circle Pad. If the attack ends in the air, Meta Knight is left in a helpless state, unable to use another move until he lands. In Super Smash Bros. for Nintendo 3DS / Wii U, hitting a surface while Meta Knight is in motion causes him to bounce off of it, automatically ending the move. In Super Smash Bros. Ultimate, Drill Rush's hits connect more reliably, while its final hit deals more knockback.
In Super Smash Bros. for Nintendo 3DS / Wii U, Drill Rush has two customizable variants. One of them is High-Speed Drill, which increases the speed and the distance of the move, but it deals less knockback than Drill Rush. Its trajectory cannot be altered either. The second one is Shieldbreaker Drill, which delivers greater damage to shields but it deals less knockback overall, and travels less far than the other Drill Rush variants.
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