Snake's appearance in Super Smash Bros. Ultimate
|First appearance||Metal Gear (1987)|
|Latest appearance||Super Smash Bros. Ultimate (2018)|
|Portrayed by||David Hayter (1998-present)|
Akio Ōtsuka (Japanese, 1998-present)
- “It's showtime.”
- – Snake, Super Smash Bros. Brawl
Solid Snake (real name David) is the main character of Konami's Metal Gear series of games. He is one of the results of the "Les Enfants Terribles" project, a government project to create clones of the renowned soldier "Big Boss", and is constantly given the mission of deprogramming the various versions of the bipedal nuclear-armed tank called Metal Gear. Solid Snake has appeared in the Super Smash Bros. series, debuting in Super Smash Bros. Brawl and returning in Super Smash Bros. Ultimate. According to Masahiro Sakurai, Metal Gear series creator Hideo Kojima originally asked him to include Solid Snake in Super Smash Bros. Melee, but as the game was too far into development at that point, he could not be included and was instead added into the next game. Like in the Metal Gear series at the time of release, Snake is voiced by Akio Ohtsuka in the Japanese version, and by David Hayter in the English version.
Snake fights using a combination of explosives and hand-to-hand combat. Snake's special moves are Hand Grenade, an explosive that can be thrown various distances, Remote Controlled Missile, a guided missile that rockets wherever it is aimed, Cypher, a flying security drone that flies Snake up, and C4, a sticky explosive that can be mounted on various surfaces. Snake can also deal a small amount of damage with his taunts, which involve him hiding in and coming out his cardboard box, which can also be thrown like an item to deal 1-2% of damage.
Super Smash Bros. Brawl
Snake's appearance in Super Smash Bros. Brawl was revealed from the very first trailer premiered in May 2006. His reveal was very noteworthy, marking the first time a third-party character had debuted in the series. He uses his general appearance from Metal Gear Solid 2: Sons of Liberty, though also taking elements from Big Boss in Metal Gear Solid 3: Snake Eater, such as the facial hair and his alternate costumes based upon the camouflage suits. By doing a split-second down taunt on Shadow Moses Island, Snake contacts one of several Metal Gear characters by codec to analyze the opponent, including Mei Ling, Otacon, Colonel Roy Campbell, or Slippy Toad (though only if the character being analyzed is Falco Lombardi). His Final Smash is Grenade Launcher, in which he jumps onto a helicopter and fires grenades on the stage. For his stage entrance, Snake's optical camouflage breaks up when he lands onto the stage.
Adventure Mode: The Subspace Emissary
In Adventure Mode: The Subspace Emissary, Snake's cardboard box is first seen in a cut-scene after clearing The Research Facility, but Snake himself doesn't show until later. Once he's ready to begin his mission, Snake reveals himself to the player and begins sneaking around the Halberd Battleship. He hears a sound approaching him as he's walking around, and quickly hides in his box as Lucario and Meta Knight pass by him. However, Lucario turns back around, and sees through the box with his Aura. He picks up the box, much to Snake's surprise. Snake readies himself for battle, but Lucario notices Primids coming with his Aura. Lucario then tells Snake to follow him and they form a party. Later, they reach a room in which there are two cages with the trophies of Peach and Zelda, and the purple Shadow Bugs make dark versions of the two. The team fights the evil princesses and defeats them, rescuing the real Princesses out of the cages they are kept in.
As Meta Knight and Lucario leave, Snake tells the two girls to stay where they are and then proceeds to catch up. Lucario, Meta Knight, and Snake have gone to the bridge to find that there are a lot of Mr. Game & Watches piloting the ship. Snake runs and throws them all out the window, making them all land on the deck of the Halberd and turn into Shadow Bugs. Snake and Lucario then jump out the window to see the Shadow Bugs create Duon.
Later, when the team encounters Tabuu, Snake and the rest are transformed into trophies. If Snake is rescued during the Great Maze, he'll join the team and help take on Tabuu.
Super Smash Bros. Ultimate
While Snake was completely absent from Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, he returns in Super Smash Bros. Ultimate as a playable character after a decade long absence from the series. His basic moveset is mostly unchanged from Super Smash Bros. Brawl; for his down smash, however, he now executes a forward and backward kick similar to Captain Falcon instead of planting a mine in the ground. Additionally, for his Final Smash, the player controls an on-screen reticle to lock onto opponents by hovering it over them, after which Snake sends out heat-seeking missiles to attack them. Snake's series emblem is now the exclamation mark that would appear when a character is alerted in the original series, replacing the FOX Unit logo (which is also the former logo for Kojima Productions) following Kojima's departure from Konami. His home stage Shadow Moses Island also makes a reappearance, as well as his codec conversations, albeit the recycled ones from Super Smash Bros. Brawl (with the exception of the conversation on Link no longer mentioning the Clawshot) and excluding those for fighters that do not appear in that game.
Snake's mobility has been significantly improved, sporting faster walking, dashing, air, and fast falling speeds, while his initial dash is also improved. Like all other characters, Snake's aerial attacks have much less landing lag, while more of his attacks have faster startup lag, and less end lag. Snake, like all other characters, can directionally air dodge, while being able to use any ground attack out of a run and any of his aerial attacks on ladders. Snake's up and down tilts, up smash's mortar shell, and up throw have their damage outputs improved; however, his standard attack, forward tilt, neutral and down aerials, and down throw have their damage decreased. Snake is also significantly lighter than in Super Smash Bros. Brawl, now only being heavier than Link, Yoshi, Captain Falcon, Mii Gunner and Min Min, lighter than Wario, Ike, Ridley, Simon and Richter while weighing the same as R.O.B. and Banjo & Kazooie. Lastly, some of his attacks have had their range lowered.
In the World of Light, Snake is seen when the fighters oppose Galeem for the first time; in his case, he hid himself in his cardboard box to dodge Galeem's attack of lasers, but fails and is captured by Galeem and used to create puppet fighters.
Classic Mode route
|Weapons and Equipment OSP|
|1||Inkling Girl, Inkling Boy||Moray Towers||Encounter|
|2||Diddy Kong||Kongo Falls||Theme of Tara|
|3||Pit||Shadow Moses Island (Battlefield)||Theme of Solid Snake|
|4||Link||Jungle Japes||Snake Eater|
|5||Samus ×2, R.O.B. ×2||Horde Battle||Norfair||Main Theme - METAL GEAR SOLID PEACE WALKER|
|6||Snake||Shadow Moses Island||MGS4 ~Theme of Love~|
|Final||Galleom||Boss Battle - Super Smash Bros. Brawl|
Profiles and statistics
Super Smash Bros. Brawl
- Snake: Colonel, it's me! I'm fighting myself!
- Colonel: Snake, what's going on out there?! Could it be...? Has the "Les Enfants Terribles" project really come this far?!
- Snake: It's more than that. He's got my moves, my gear... It's like looking in a mirror.
- Colonel: Do you think they collected data on you and created another Snake...?
- Snake: He's got the same build, too. Creepy. But his Sneaking Suit is a different color. And his tactics are slightly different.
- Colonel: Interesting. So even if you're evenly matched in power, your fighting styles will make a big difference. You've faced tougher odds in the past, Snake. Don't let this impostor beat you!!
|Solid Snake||Metal Gear Solid: The Twin Snakes||[Arm, Leg] - Attack +7||Solid Snake|
|Solid Snake||Metal Gear Solid 2: Sons of Liberty||[Explosive] - Attack +19||All characters|
Super Smash Bros. Ultimate
- Pit: Snake?!
- Palutena: The Legendary Mercenary himself.
- Pit: I never thought I'd get a chance to fight him again!
- Palutena: Snake is fully loaded with explosives and firearms. Don't get blown up.
- Pit: I bet if I put some bombs on the end of my arrows, they'd be more powerful.
- Viridi: Very original, Pit.
- Palutena: You can't attach bombs to Arrows of Light since they aren't actual arrows.
- Pit: OK, then let's bust out the cannons!
- Viridi: Leave the bombs and guns to Snake. You focus on what you do best. Whatever that is.
Super Smash Blog bio
- Back by popular demand, Snake brings a ranged fighting style unlike any other fighter in the game. His Final Smash locks onto an opponent and fires five homing missiles.
- Snake is the main protagonist in a number of the Metal Gear games. He's an infiltration specialist whose ability to carry out missions under any conditions has made him a legend. He's saved the world multiple times from the threat of bipedal, nuclear-armed mechs called Metal Gear.
- "Kept you waiting, huh?" - Super Smash Bros. Brawl
- "Tasty!" - Super Smash Bros. Brawl
- "Good!" - Super Smash Bros. Brawl
- "Not even close!" - Super Smash Bros. Brawl
- "Colonel, mission accomplished." - Super Smash Bros. Brawl
- "This is Snake. I'm done here." - Super Smash Bros. Brawl
| Super Smash Bros. Brawl (Japanese) - Winning a versus match. (Akio Ōtsuka, 2008)||File info|
| Super Smash Bros. Brawl (English) - "This is Snake. I'm done here." - Winning a versus match. (David Hayter, 2008)||File info|
Names in other languages
In the Chinese version of Super Smash Bros. Ultimate, Snake's name is untransliterated and written in English. This also applies to Mr. Game & Watch, Simon and Richter Belmont, Cloud, Bayonetta, Inkling, and Joker for both the Simplified and Traditional Chinese versions, as well as Ryu and Ken in the Traditional Chinese and Korean versions.
- In the codec call about Yoshi, Snake suggests capturing him to "see what he tastes like", which is Naked Snake's typical response to animal life in Metal Gear Solid 3.
- Ironically, Yoshi would later make a cameo in the Nintendo 3DS game Metal Gear Solid: Snake Eater 3D as a replacement for the Kerotans, and a radio call about Yoshi was added to said game.
- In the codec call about Peach, Snake, after criticizing Peach for constantly letting herself get kidnapped instead of actually doing something to prevent it, is accused by Mei Ling of not getting many dates, alluding to how he constantly has trouble maintaining a constant relationship with various women, notably stiffing Holly White in the ending to Metal Gear 2: Solid Snake and his leaving Meryl Silverburgh sometime between Metal Gear Solid and Metal Gear Solid 2: Sons of Liberty.
- In the codec call about Donkey Kong, Snake refers to him as being a "chip off the old block" upon learning about how he is the most recent Donkey Kong after inheriting the title from Cranky Kong and continuing the tradition of being a rival to Mario, alluding to how Snake himself inherited his title from his "father", Big Boss/Naked Snake, who himself had inherited the title of "Boss" from his mentor and mother figure, The Boss.
- When Snake talks about Sonic the Hedgehog over his codec, he mentions that he dislikes Sonic, giving no specific reason as to why. This may be a reference to hedgehogs being common snake predators in real life, as their spikes prevent the snake from being able to eat it. It may also be a joke in reference to Snake's Japanese voice actor, Akio Ōtsuka, being the son of Dr. Eggman's Japanese voice actor, Chikao Ōtsuka.
- Solid Snake is one of only four characters in the Super Smash Bros. series to come from an M-rated series, with the others being Bayonetta, Joker and Kazuya Mishima.
- Snake, or more specifically, his frequent usage of the cardboard box, is referenced in Paper Mario: Color Splash when, in Fort Cobalt, a Toad is hiding in a box, saying he is being "stealthy."
- Although he is identified as Solid Snake, his actual appearance is technically a mixture between Solid Snake himself and his "father", Big Boss, or more accurately his Naked Snake self from Snake Eater.
- [E3] Interview: Super Smash Bros. Brawl, Miyamoto, Sakurai. N-Sider (May 11, 2006). Retrieved January 1, 2016.