This wiki has been automatically closed because there have been no edits or log actions made within the last 60 days. If you are a user (who is not the bureaucrat) that wishes for this wiki to be reopened, please request that at Requests for reopening wikis. If this wiki is not reopened within 6 months it may be deleted. Note: If you are a bureaucrat on this wiki, you can go to Special:ManageWiki and uncheck the "Closed" box to reopen it.

Pikmin Throw

From the Super Smash Bros. Wiki, a Super Smash Bros. encyclopedia
Jump to navigationJump to search
Pikmin Throw in Super Smash Bros. for Wii U

Pikmin Throw is the side special move of Captain Olimar in all of his playable Super Smash Bros. appearances, starting with Super Smash Bros. Brawl. It originally appeared in the Pikmin series as the Throw move, which its overall debut in the first Pikmin game.

The move can only be used if Pikmin are next to Olimar. When Olimar tosses the Pikmin at his opponents, they latch onto them, attacking them while holding on. This causes the opposing fighters' damage counter to rise gradually until every Pikmin is shaken off. Certain Pikmin do more damage than others, while others have added effects, such as poisoning (White Pikmin). More damage is dealt if more Pikmin are tossed at the opposing players.

In Super Smash Bros. for Nintendo 3DS / Wii U, the first custom variant for this move is Sticky Pikmin Throw, which makes Pikmin more resistant to being shaken off, but they deal less overall damage. The second variant, Tackle Pikmin Throw, causes Pikmin to act like Purple Pikmin, they slam into their opponents rather than latch on.

If Kirby gains Olimar's Pikmin Pluck ability, Kirby immediately uses Pikmin Throw after plucking a Pikmin.


Names in other languages

Language Name Meaning
Japanese ピクミン投げ
Pikumin Nage
Pikmin Throw