Super Scope
Super Scope | |||||
![]() Super Smash Bros. Ultimate artwork | |||||
First appearance | Super Scope 6 (1992) | ||||
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Latest appearance | Super Smash Bros. Ultimate (2018) | ||||
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The Super Scope, known as the Nintendo Scope in other European languages, is a light gun peripheral for the Super Nintendo Entertainment System. It fires an infrared beam that is picked up by a sensor placed on top of the television, and where on the screen it is aiming is determined by the sensor after calibrating the scope by shooting a test target screen. It came bundled with a game titled Super Scope 6.
In the Super Smash Bros. series, the Super Scope is featured as an item in every title starting with Super Smash Bros. Melee. By using the item, a fighter can fire out energy balls at their opponents, either in dozens of small bullets or several large, charged-up shots (three in Super Smash Bros. Melee and Super Smash Bros. Brawl; five in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate). When a fighter repeatedly shoots small blasts in a line, their opponent becomes unable to move away when hit. A fighter wielding a Super Scope can walk and jump while firing from the item, although it is not possible to do so in Super Smash Bros. Melee.
Trophy information[edit]
Super Smash Bros. Melee[edit]
Super Smash Bros. Brawl[edit]
Super Smash Bros. for Nintendo 3DS / Wii U[edit]
Gallery[edit]
Super Smash Bros. Brawl artwork
Super Smash Bros. for Wii U screenshot
Names in other languages[edit]
Language | Name | Meaning |
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Japanese | スーパースコープ Sūpā Sukōpu |
Super Scope |
German | Nintendo Scope | - |
Italian | Nintendo Scope | - |
Korean | 슈퍼 스코프 Shupeo Seukopeu |
Super Scope |
Russian | Прицел Nintendo Pritsel Nintendo |
Nintendo Scope |