Super Smash Bros. Brawl

From the Super Smash Bros. Wiki, a Super Smash Bros. encyclopedia
Jump to navigationJump to search
Super Smash Bros. Brawl
SSBB Cover.jpg
Developer(s) Sora Ltd.
HAL Laboratory
Game Arts
Monolith Soft
Intelligent Systems
Publisher(s) Nintendo
Platform(s) Wii
Released Original release:
Japan January 31, 2008
HK January 31, 2008
USA March 9, 2008
Mexico March 9, 2008[1]
Australia June 26, 2008
Europe June 27, 2008
ROC July 12, 2008
South Korea April 29, 2010
Nintendo Selects:
Europe October 18, 2013
Australia November 7, 2013
South Korea November 6, 2014
Genre Fighting

ESRB:ESRB T.svg - Teen
PEGI:PEGI 12.svg - Twelve years and older
CERO:CERO A.png - All ages
ACB:ACB PG.svg - Parental guidance
USK:USK 12.svg - Twelve years and older
DEJUS:DEJUS 10+.png - Ten years and older
Mode(s) Single player, 1-4 players simultaneous, multiplayer online

Media CD icon.png Dual-layer optical disc
Wiimote Sideways.png Wii Remote (Sideways)
Nunchuck Icon.png Wii Remote and Nunchuk
Wii Classiccontroller.png Wii Classic Controller
Gamecube Controller.png Nintendo GameCube Controller
Game chronology
Previous: Super Smash Bros. Melee
Next: Super Smash Bros. for Nintendo 3DS

Super Smash Bros. Brawl (known in Japan, Korea, and China as Super Smash Bros. X) is the third installment of the Super Smash Bros. series, following after the Nintendo GameCube title Super Smash Bros. Melee. It was released for the Wii in 2008 in most countries and in 2010 in South Korea. Super Smash Bros. Brawl was designed by Masahiro Sakurai, who also made the preceding Super Smash Bros. games, and developed by a team that was specifically created for it. The game uses a game engine called Havok that mainly focuses on the game physics, which was provided by an Irish company of the same name.[3]

External links[edit]


Smash Ball.png This article is a stub. You can help the Super Smash Bros. Wiki by expanding it.