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Tether recovery is a recovery technique used in every Super Smash Bros. game since Super Smash Bros. Melee. It allows the fighter to cling onto the stage, using a chain-like item. The chain then retracts, slowly bringing the player back up to the stage. The tactic usually has a large range, and can reach out very far, but is ineffective if no target is hit. In Super Smash Bros. Melee, only three characters have a tether recovery move, Link, Young Link and Samus.
|Aerial attacks||Simon Belmont, Richter Belmont|
|Clawshot||Link (Brawl and later games)|
|Grapple Beam||Samus, Dark Samus|
|Hookshot||Link (Melee), Young Link, Toon Link|
|Pikmin Chain||Olimar (Brawl)|
|Plasma Whip||Zero Suit Samus|
|Plasma Wire||Zero Suit Samus (Brawl)|
- ^ "Link". Smash Bros. DOJO!!. Published May 23, 2007.
- ^ Director's Room Miiverse post (April 29, 2014)